reclusive mage
I started playing Magic: The Gathering in 2013, when the expansion set Return to Ravnica was just released. The idea of the guilds and their unique personalities was fascinating to me. I was first drawn to the team Selesnya.
This painting is part of a planned series of Guildmages based on a non-existent Ravnica set, and opportunity I made for myself to work in one of my favorite fantasy worlds.
the process
step 1: thumbnails
I knew the basic elements I wanted to include: a robed mage wearing an intricate headdress or crown, holding a staff, and interacting with a bird or owl. I also wanted it to be a relatively dark, atmospheric composition, with a luminous spotlight on the main figure.
Ultimately it was between the first and second thumbnails for me, but I ended up going with the first because I liked the asymmetrical composition.
step 2: line drawing
With the composition settled, I needed a tighter line drawing. I made one in Procreate, defining the forms and the complex patterns in the crown, clothing, and vegetation.
step 3: color comps
I knew that I wanted this painting to be mostly warm greens with some white mixed in. The only question was how monochrome to make it. I made two color comps in Procreate, one was more neutral, naturalistic tones, and the other was entirely shades of green. I rarely work in monochrome, so I ended up going with the greener one for fun.
step 4: paint
I now had all I needed to start the final painting: a tight line drawing and a color/value reference. I printed out my line drawing at size and did a graphite transfer to my board, then did a value pass using black paint. Then I covered that with a burnt sienna wash which would nicely complement the green palette.
Finally, I completed the painting working background to foreground, and using gouache in an airbrush to add subtle glow effects to the luminous elements.